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Create screen recording software application in C# | Write program for Screen recording in C#
First you create console application in and create class file for program RecorderParams.cs and write program for take screen shot and make a .avi video stream
For Example:-
start.......................
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using SharpAvi;
using SharpAvi.Codecs;
using SharpAvi.Output;
using System.Windows.Forms;
namespace ScreenRecording
{
public class RecorderParams
{
public RecorderParams(string filename, int FrameRate, FourCC Encoder, int Quality)
{
FileName = filename;
FramesPerSecond = FrameRate;
Codec = Encoder;
this.Quality = Quality;
Height = Screen.PrimaryScreen.Bounds.Height;
Width = Screen.PrimaryScreen.Bounds.Width;
}
string FileName;
public int FramesPerSecond, Quality;
FourCC Codec;
public int Height { get; private set; }
public int Width { get; private set; }
public AviWriter CreateAviWriter()
{
return new AviWriter(FileName)
{
FramesPerSecond = FramesPerSecond,
EmitIndex1 = true,
};
}
public IAviVideoStream CreateVideoStream(AviWriter writer)
{
if (Codec == KnownFourCCs.Codecs.Uncompressed)
return writer.AddUncompressedVideoStream(Width, Height);
else if (Codec == KnownFourCCs.Codecs.MotionJpeg)
return writer.AddMotionJpegVideoStream(Width, Height, Quality);
else
{
return writer.AddMpeg4VideoStream(Width, Height, (double)writer.FramesPerSecond,
quality: Quality,
codec: Codec,
forceSingleThreadedAccess: true);
}
}
}
public class Recorder : IDisposable
{
#region Fields
AviWriter writer;
RecorderParams Params;
IAviVideoStream videoStream;
Thread screenThread;
ManualResetEvent stopThread = new ManualResetEvent(false);
#endregion
public Recorder(RecorderParams Params)
{
this.Params = Params;
writer = Params.CreateAviWriter();
videoStream = Params.CreateVideoStream(writer);
videoStream.Name = "Captura";
screenThread = new Thread(RecordScreen)
{
Name = typeof(Recorder).Name + ".RecordScreen",
IsBackground = true
};
screenThread.Start();
}
public void Dispose()
{
stopThread.Set();
screenThread.Join();
writer.Close();
stopThread.Dispose();
}
void RecordScreen()
{
var frameInterval = TimeSpan.FromSeconds(1 / (double)writer.FramesPerSecond);
var buffer = new byte[Params.Width * Params.Height * 4];
Task videoWriteTask = null;
var timeTillNextFrame = TimeSpan.Zero;
while (!stopThread.WaitOne(timeTillNextFrame))
{
var timestamp = DateTime.Now;
Screenshot(buffer);
videoWriteTask?.Wait();
videoWriteTask = videoStream.WriteFrameAsync(true, buffer, 0, buffer.Length);
timeTillNextFrame = timestamp + frameInterval - DateTime.Now;
if (timeTillNextFrame < TimeSpan.Zero)
timeTillNextFrame = TimeSpan.Zero;
}
videoWriteTask?.Wait();
}
public void Screenshot(byte[] Buffer)
{
using (var BMP = new Bitmap(Params.Width, Params.Height))
{
using (var g = Graphics.FromImage(BMP))
{
g.CopyFromScreen(Point.Empty, Point.Empty, new Size(Params.Width, Params.Height), CopyPixelOperation.SourceCopy);
g.Flush();
var bits = BMP.LockBits(new Rectangle(0, 0, Params.Width, Params.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppRgb);
Marshal.Copy(bits.Scan0, Buffer, 0, Buffer.Length);
BMP.UnlockBits(bits);
}
}
}
}
}
end.............
and call this class on Program.cs and pass some parameters see on above screen shot
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Thank You.

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